Revenge of the giants 4e pdf




















However, it's less heavy-handed than similar tropes from the 2e era: a villain just teleports away if he gets too hurt. Adventure Tropes: The Encounters. Like most of the adventures in the 4e era, Revenge of the Giant is built from tightly scripted encounters that result in a very combat-heavy campaign. However, there are a few advancements in the core style of this adventure.

First, the adventure is less linear because the players have about a half-dozen different paths they can take; certainly, they'll probably go down all these routes and undertake all these side quests eventually, but letting them decide the order maintains agency in a way that the early 4e adventures didn't.

Second, the adventure makes strong use of skill challenges. However, these encounters take a somewhat unusual form: they involve the players all making rolls against a specific skill in each round, and being graded on whether they succeed or fail as a group. This in turn takes away some of the agency of the adventure, turning the skill challenges into set die-rolling exercises.

Adventures Tropes: Time Travel. Revenge of the Giants includes a bit of time travel, as the characters journey into the past in search of a macguffin. It's a nice opportunity to meet a legendary character, but otherwise it's dealt with like any other part of the adventure. Exploring the Points of Light. Revenge of the Giant is obviously set in the default Points of Light world, as it references backstory elements of the setting such as Nerath and Bael Turath.

That means the abandoned city of Argent and all its backstory should fit right into the Points of Light world. The question is … where.

As was so often the case with the 4e books, this adventure contains a vivid setting, but doesn't provide any hints for how to connect it up to the other vivid settings of the era. Fortunately, the novel The Mark of Nerath would provide a strong clue, revealing that Argent lies near Nenlast, which puts it just off the Nentir Valley map, near the east end of Lake Nen.

Exploring the World Axis. Monsters of Note. Obviously giants are the heart of this adventure, and that includes titans. There are plenty of earth giants including hill giants , fire giants , and frost giants , in a variety of types, showing off one of the strengths of 4e.

Revenge of the Giants also introduces a new sort of giant, the astral giant , who could possibly be friendly. NPCs of Note. It occurs during the characters' journey to the past, and Acererak isn't even a lich yet! He's just a mage who likes to build models of trap-filled vaults. The characters can fight Acererak and even kill him, but if they do, they just start him on his "path to ultimate evil and darkness". The other NPC of particular note is Piranoth , the primordial who is the giant's big macguffin, but he doesn't reappear in any other books, except on the master primordial list in Heroes of the Elemental Chaos About the Creators.

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The other NPC of particular note is Piranoth , the primordial who is the giant's big macguffin, but he doesn't reappear in any other books, except on the master primordial list in Heroes of the Elemental Chaos About the Creators. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed.

This part of our work will never end. Customers Who Bought this Title also Purchased. Reviews 0. Please log in to add or reply to comments. That depends on how faithful you want it to be. The short answer is, pretty hard. The long answer Adjusting skill DCs is pretty easy. Magic items can be swapped out for a close enough 5e substitute. The monsters, however, can be tricky. They'll take the longest to adjust. There's also accounting for the level differences in 4e VS 5e.

Xanathar's Guide to Everything is your best friend when redoing those old 4e encounters. See All Ratings and Reviews. Browse Categories. New Year, New Campaign Sale. DMs Guild. Guild Adept. Arcavios Strixhaven. Wild Beyond the Witchlight. Van Richten's Guide to Ravenloft. Rime of the Frostmaiden.

Descent into Avernus. Ghosts of Saltmarsh. Candlekeep Mysteries. Tomb of Annihilation. Mythic Odysseys of Theros. Tales from the Yawning Portal. Storm King's Thunder. Revenge of the Giants TZ. February 18, February 17, I canna wait fer whats next, to be sure! January 22, Andaeson created the wiki page Esixtara the Drider and the Drow. April 25, Andaeson updated the wiki page Temple of Inchoate Mysteries.

Andaeson created the wiki page Zanashu and the Astral Giants. Andaeson created the wiki page Githyanki. Andaeson updated the wiki page Black Harbor. Andaeson updated the wiki page Divine Engine. Andaeson updated the adventure log post Session 3 - Astral Plane. Andaeson created the adventure log post Session 3 - Astral Plane. April 23, Andaeson updated the adventure log post Session 3 - Current XP.

Andaeson created the adventure log post Session 3 - Current XP. April 20, April 17, Andaeson created the wiki page Temple of Inchoate Mysteries. Andaeson created the wiki page Black Harbor. Andaeson created the wiki page Divine Engine. April 16, Andaeson commented on the adventure log post Researching the Divine Engine.

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